My primary research focus is the application of various methodologies to difficult problems in historical linguistics, including phonetic experimentation, database construction and analysis, and the application of phonological theory, in order to make predictions about unreconstructable data.
I am currently creating a searchable database of the PIE language called DERBi PIE (Database of Etymological Roots Beginning in PIE), built with Python, Flask, and JavaScript, building on the work of former UK Linguistics MA student Phill Barnett.
I am also passionate about educating the public about Proto-Indo-European and historical linguistics, which has led me to some interesting jobs, including translation of PIE for museum exhibits, original plays, and TV shows. I've also created languages for multiple video games (Ubisoft's Far Cry Primal, A44's Flintlock: Siege of Dawn, and other projects I can't talk about just yet).
These days, together with Dr. Brenna Reinhart Byrd, I am working on producing a video game about the PIE language and culture and an interactive textbook. These are both works in progress, though hopefully not too far off.